#

Yuki Kuwashima / 桑島侑己

Keio University B4

Wakita Lab (Computer Simulation and Visualization)

iOS App Developer (Swift)

Graphics Engineer (Swift & Metal)

#

Fluid Simulation

Simulating fluid dynamics for animation.

Snow Simulation

Implementation of “A Material Point Method for Snow Simulation”

Made with Julia (February 2022)
https://youtu.be/iCUKV16Fevs
https://github.com/yukiny0811/mpm-snow

Liquid Animation

Implementation of “Stable Fluids”

Made with Openframeworks (May 2021)
https://youtu.be/fD4M3d0RW7A
https://github.com/yukiny0811/stable_fluids_test

Ocean Plastic Simulation

Animation of decaying plastics and animals in the ocean.

Made with Python & Taichi (June 2021)

#

Generative Art

Computer artworks generated from random parameters.

Lonely Plants

Observe the lonely lives. L-System Algorithm used for plant generation. Stable Fluids algorithm used for plant decaying.

Made with Julia (February 2022)
https://youtu.be/iCUKV16Fevs
https://github.com/yukiny0811/mpm-snow

Liquid Animation

Implementation of “Stable Fluids”

Made with Openframeworks (May 2021)
https://youtu.be/fD4M3d0RW7A
https://github.com/yukiny0811/stable_fluids_test

Ocean Plastic Simulation

Animation of decaying plastics and animals in the ocean.

Made with Python & Taichi (June 2021)